Whilst I'm temporarily working from home, I decided to put my former daily commute time to good use, by using the time to relight existing UE4 scenes, which adds up to about 30 minutes per day, two and a half hours per scene. My aim is to do one new shot/scene per week, time permitting.
The first one is a relight of the Scans - Abandoned Factory Buildings scene https://www.unrealengine.com/marketplace/en-US/profile/Scans+Factory
The second one is a relight of 'Hong Kong Alley', with some layout and texturing modifications
Relight number three uses the wonderful Library environment by Aiko Shinohara, with a few modifications
Relight number four uses the amazing Seaside Town environment by Vytautas Katarzis, with a few custom adjustments
Number five is based on the excellent Victorian Street scene, with some adjustemets, by Richard Vinci https://www.artstation.com/artwork/mLBme
Relight six is of the Paragon character Morigesh, by Mike Kime, in Clinton Crumpler's great subway carriage scene
While not strictly a relight, number six is a little Pirate treasure scene I put together using megascans assets and materials along with a couple of sketchfab scans as well as a bit of custom modelling and texture work.
The base environment was made using https://quixel.com/megascans/collections?category=environment&category=natural&category=tropical-beach